The Undercellar

The Undercellar


A cluster of chambers in a warren of sewers and storage cellars beneath the city has been used as a seedy tavern and festhall for most of the Gate’s history. Archways, some with iron-barred, lockable gates, link the cobbled, vaulted chambers of the Undercellar. At least two dozen ways in and out of the establishment exist. About half of them connect to other buildings. Most are not widely known, and a few are purposely kept secret.

The Watch and the Fist never police the Undercellar. Thus, the underground locale serves many unsavory characters, functioning as a meeting place for the Gate’s underbelly professionals and bottom feeders. Visitors are routine in the festhall’s popular areas, but anyone who wanders farther afield quickly runs afoul of the Cellarers.

As a festhall, the Undercellar isn’t riotous or obviously bawdy. Its public areas function mostly as guarded gambling dens and dining areas in which “sociable friends” lounge, chat, and sip drinks that their suitors buy them. For private liaisons, companions sashay their suitors over to the Cellarers, who escort the participants to secluded quarters. Mistreatment of a sociable friend results in a Cellarer immediately whisking the victim away and deserting the offender in the perilous maze of darkness that is the Undercellar’s under cellar.

The Fetcher was based in one of the hidden corners of the Undercellar.

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The Undercellar

Rascals of Elturel TeaLeafWind