The Guild

The Guild


The Guild is and always has been complex. Some people say they are nothing but criminals. Some people say they are heroes. One way or another, cutpurses, loan sharks, killers, thugs, con artists, grave robbers, cat burglars – the Guild unites virtually every crime and criminal under one organization’s rule.

“The Guild keeps the gutters clean.” The metaphor is true in a larger sense as well. The Guild monitors and controls crime in Baldur’s Gate and its environs. Thus, it serves the densely populated city by keeping illicit activities quiet. Much credit is given to the Watch and Flaming Fist for keeping the city’s cobbled streets free of open crime. But bold, daylight robberies and slaughter in the streets would invite too much attention from the authorities, so the Guild has “outlawed” such action.

The Guild

Rascals of Elturel TeaLeafWind